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By Ilhana Adzemovic

Fall 2021 | Human Computer Interaction Design

Professor: Jones, New York Institute of Technology

This project is sectioned in two parts, first Redesign (midterm) and second Unity (final).

Table of Content - Redesign

Table of Content - Unity

Overview

Another very early project in UX/UI with focus on redesign and heuristics during a class in my masters program. This project is sectioned in two parts, first Redesign (midterm) and second Unity (final). Lot of good practice in creating user personas, user stories, flow charts and heuristics in the first portion in order to come up with a suggestion of a redesign. The second part consisted of quite basic Unity practice.

Goals

    1. Collect research on current application (PlushCare)
    1. Deliver a suggestion to redesign in critical areas
    1. In Unity, build a real-time home environment